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  • SWTOR is one of the most expensive games ever created. Although it is expensive, I'm still waiting for it. I can choose to be Jedi, a Sith or other classic Star Wars roles. Also I can define my personal story. That's sounds perfect. I can not wait!

      12/09/2011

    I was in on the Beta this last weekend (11/11-11/13), and I have to say the game was absolutely amazing. The swtor play, the story lines, the character interaction, the moves, the group dynamics... it was all astounding. Truly worth the wait. I wait swtor credits too!

      09/09/2010


     

    Yet again fast and easy.. I place my order about 10 minutes before I received the Swtor Credits!! Shine, many thanks to you.. Double checking the order :D, anddd for funny sort conversation while I wait.. This is the type of service that is going to make me come back for more. Awesome service, 4th time buyer.

      08/16/2010
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    • Details
    •   March 16, 2010   
      GDC10: Hands-on with Star Wars: The Old Republic

      I could easily spend this article telling you about the amazing LucasArts Presidio compound, its history and the incredible relics of the Star Wars universe adorning the walls and hallways. But I won't. I could also easily go on and on about how George Lucas and Star Wars inspired my childhood, and how even setting foot in the presence of such greatness was a bit overwhelming. But I won't.

       

      Instead, I will focus on the only reason you're reading this: my first impressions of Star Wars: The Old Republic and the Trooper class.

       

      Once we arrived at LucasArts HQ, we were introduced to a few members of the LucasArts and BioWare crew, then we each sat down to our very own computer with our very own Trooper class character set up to run through our very own test mission. Although we weren't playing together in the game, we were all set up in the same location to run the same mission.

       

      Interestingly enough, we weren't really given an overview of the game or an intro to the gameplay. They sat us down and told us to have fun. There was a print-out of a small cheat-sheet for help with the mission if needed, but I was honestly stuck to the monitor from the second I sat down.

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